Wednesday, 18 January 2017

Drama Series: Teacher in Role & Writing in Role

This strategy is appropriate named, and revered as an invaluable technique for shaping the dramatic process. The teacher assumes the role of a character, evoking their emotions and attitudes while the students pose questions to the teacher. This reciprocal dialogue between the students and teacher add to the level of creativity and excitement. By taking on this role, you are able to question, challenge, organize thoughts, summarize ideas, and engage all students in dramatic action. Not only are the students learning valuable lessons within this activity, but they are also engaged in the inquiry process by posing their own questions and finding the answers. Within the classroom the teacher can pose as an expert, witness, book character, and so on; the possibilities are endless! I suggest having a movement or action (placing a hat on and off) to signal to the students when you are in role; if behaviours need to be addressed it does not jeopardize the authenticity of the scene. In order to gage a deeper understanding of what the students were able to take from the conversations, you could ask the students to ‘write in role’ or write as their character would for assessment purposes. Within my drama class at Brock University, the teacher played the role of a capture soldier to commemorate Remembrance Day, while the classmates wrote a letter in reflection of their experiences at war. However, this level of depth may not be suitable for younger ages, so you would have to carefully consider the topic before engaging in this activity.

Drama Series: Flash-back & Flash-forward

Imagine skipping to the middle of a story and having to create a beginning and end based off of the information in the text; this strategy is appropriately named as students are asked to do just that. This activity assesses their comprehension skills, but also allows the students to direct the story to suit their own interpretations. This strategy should be a staple in every teacher’s toolbox as it gives the students enough structure to form a story, but also enough flexibility for them to showcase their creativity and imagination. In order to differentiate this strategy, you could have the students create tableaus or drawn depictions of a flash-back/flash-forward scene that would still assess their comprehension, exploration of characters, and consequences as a result of previous action. However, if they choose to create a tableau or picture, I would ask for a verbal explanation as well so that their answers can be full explained and/or supported. This strategy would be appropriate for a variety of age levels because of the differentiation and learning strategies available, and would suit numerous texts across subject areas.

Drama Series: Gibberish

This drama strategy invokes the use of gibberish (nonsense speech with no recognizable words) to communicate a thought or idea. This activity relies heavily on non-verbal cues such as facial expressions, movements, and gestures to communicate so it may be more appropriate for older students who have a stronger grasp of these concepts. One of the great things about this activity is that it provides insight into the lives of students with language barriers. However, this strategy may be difficult to assess; I suggest posing a question to the students so that you can control the dialogue and actions you will hear/see. For differentiation you could pose more challenging questions/ideas to higher achieving students. A cross curricular link could explore the perspectives of immigrants moving to Canada with Grade 4 Social Studies who are suddenly thrust into an unfamiliar culture and language. Matt Buchanan has provided a comprehensive list, ranging in difficulty that the students could attempt to describe or model using gibberish. That being said, be wary of the level of excitement the students can display within this activity; classroom management becomes key when using engaging strategies such as this. Also be prepared with additional clues/movements if the students are having difficulties communicating their ideas. Overall, this is another fantastic Drama tool that would be beneficial for a variety of grades and subjects.  

Drama Series: Tableau & Teacher Tap In



Tableaus are perhaps the most common drama strategy as they allow the students to represent scenes of a book or film with their bodies. Tableaus are essentially frozen pictures, or in student-friendly language, they are similar to the Mannequin Challenge. I prefer to couple this strategy with Teacher Tap In, which asks the students to explain the perspective of the character they chose when tapped on the shoulder. To take this a step further, when tapping the students on the shoulder you could also ask them how they believe another character from their scene might be feeling in order to gain a deeper understanding of their perspective taking abilities. The combination of both strategies worked exceptionally well within my grade 6 classroom, and it provides an engaging alternative to reading & writing responses. For teachers who would like to try this activity I will include a link to my Brock Lesson Plan for you to read; it includes all of the essential information regarding curriculum expectations, minds-on, action, and consolidation, but also ideas for differentiation and assessment.

Drama Series: Thought Mapping

From an educators’ perspective there is one Drama strategy that lends itself to diagnostic assessment, referred to as Thought Mapping/Positioning. In order to dispel any myths, this is not the same as mind mapping (a written strategy used to organize thoughts). Thought Mapping/Positioning is used to demonstrate the student’s comfort level when starting a new subject. A chair (or any other object) is placed in the centre of the room and the more comfortable the students feel with the subject the closer they stand to the chair. An example of an appropriate question would be: “how comfortable do you feel teaching drama?” The reaction was mixed within my classroom when this question was asked, as some of us were practically sitting on the chair, while others were nearly out the door. This visual cue gives a clear indication as to the comfort levels of the students, and how quickly/slowly the subject should be approached. It may also be an opportunity to address any underlying concerns before they become an issue. Thought mapping remains an appropriate strategy for any age-range or subject, and it will become a useful tool for any educator to have in their back pocket.  




Introduction to The Drama Series!

I consider myself to be a strong advocate for the arts, so I thought it would be beneficial to share my experiences within my Drama Education class at Brock University and how they can be applied within the classroom both as drama lessons, and cross curricular. I have created what I refer to as “The Drama Series” which lists five drama strategies that can be utilized within the classroom. The Arts are absolutely essential, transformative mediums within the learning environment because of their effects on student motivation and achievement (Hartle, Pinciotti & Gorton, 2015). According to the Arts Education Partnership (2013), educators who integrate the arts into the curriculum find that they are better equipped to meet the needs of all students, but results are particularly robust with disenfranchised students (Hartle et al., 2015). Therefore, the arts can be a powerful tool to close the gap between learners, but also increase the creative and critical thinking skills for non-exceptional students.

Reference

Hartle, L., Pinciotti, P., & Gorton, R. (2015). ArtsIN: Arts integration and infusion framework. Early childhood 
       Education, 43, 289-298. doi:10.1007/s10643-014-0636-7

Monday, 17 October 2016

PhotoPeach: Learning Object

           I chose to explore ‘PhotoPeach’ as a digital tool that I could potentially use within the classroom. It was advertised to be an easy medium to create rich slideshows filled with pictures and accompanying music. I found that it was an easy tool to use, however it was als
Crisitanduque. (2013) Photopeach logo
[Online Photo] retrieved from https://www.flickr.
com/photos/93177271@N07/8535317956/in/
photolist-cgkwDw-e1eJEq-
o quite basic. There were no real opportunities to add dialogue within the slideshow, titles or subtitles to accompany the slides, and there were no options to add citations. For these reasons, I would be hesitant to allow or encourage my students to use this website.When asked to upload photos there were only three options; facebook, picasa, or from the files on your computer. In order to make this tool more efficient, there should have been more options where you could be directed to creative commons licensing websites such as Flickr in order to avoid obtaining copyright photos. This tool would be perfect for personal photos you wish to display, but for academic purposes I found this tool was lacking. Despite its drawbacks, there are some positive aspects of this tool. You have the option of sharing your slideshow with a multitude of platforms, including facebook, blogs, twitter, myspace and so on which can be very useful, and it remains a unique feature of this website compared to other presentation software. As a recommendation for educators who intend to use PhotoPeach, it can be a wonderful way to share visuals but it should be coupled with supplementary information (written text), if used academically. Below I have included an exemplar of a slideshow you can make with this digital tool entitled 'Flowers'.

Friday, 9 September 2016

Copyright: What is it, and why does it matter?

We are in a digital age
Jacober, W. (2011, August 11). Matrix. [Online Image] 
jacober/14146317398/in/photolist-ny4zj7-
‘What is copyright’, and ‘why does in matter in an educational setting’ are some of the questions I had asked myself before writing this post, and I would like to share with you some of the answers that I have found! Original, tangible work is protected by copyright which ensures intellectual property rights, or the right to use that work to the creator (Figg, 2013). Rudimentary copyright law dictates that copying, distributing, performing, displaying or adapting digital media is prohibited, unless permission is obtained. However, given the range of multimedia available, and the need for these resources copyright also invokes a ‘fair dealings’ law in Canada which dictates that if these resources are used for private study, research, criticism, review, or news reporting it is not considered an infringement of copyright (Figg, 2013).
So what does this mean for Canadian educators? In a nutshell, you may not show a video without first acquiring public performance rights, or the video must have a Creative Commons (CC) licensing that allows for distribution (Figg, 2013). Nonetheless, we are in the midst of a digital age and the need for access to open educational resources cannot be understated. Resultant from this was ‘Creative Common’s’ founded by the Center for the Public Domain, in order to encourage new copyright licensing that promotes open sharing of all creative works; flickr is an excellent example (Figg, 2013).
Example of Creative Commons Licensing: Google Images
Sankar, S. (2010, October 9). Pumeria Flower 
[Online Image] Retrieved from https://en.wikipedia.
org/wiki/Plumeria#/media/File:Fallen_Plumeria.JPG
In order to avoid copyright infringement we should encourage our students to create their own images and/or videos and apply a creative commons license. If students must use photos from the internet, they can visit either Flickr or Fotopedia which will have images with creative commons or a clear identifiable license (Figg, 2013). Google Images also has the option of finding creative commons licensing photos (as displayed to the left); Jane Lofton provides a great YouTube tutorial for finding images with proper licensing (either no conditions or attribution only which involves citing the image if used) (Figg, 2013). Therefore, although copyright is legally mandated, it is often poorly understood amongst educators. When in doubt, encourage your students to develop creative works of their own; the Clever Sheep has created a comprehensive list of tools/resources for your students to do just that! Good luck and happy creating! :)

References
Figg, C., (2013) Handy4class presents: copyright for tech-enhanced teaching.
Jacober, W. (2011, August 11). Matrix. [Online Image] Retrieved from 
        https://www.flickr.com/photos/wendelinjacober/14146317398/in/photolist-ny4zj7-
Lofton, J. (2014). Finding copyright-friendly images using Google Image Search. In YouTube. 
        Retrieved from https://www.youtube.com/watch?v=gf0ksrW_Xpo&feature=youtu.be
Lucier, R. (2009). Creative commons chaos. In The Clever Sheep. Leading in New Directions. 
        Retrieved from http://thecleversheep.blogspot.ca/2009/02/creative-commons-chaos.html
Sankar, S. (2010, October 9). Pumeria Flower [Online Image] Retrieved from
        https://en.wikipedia.org/wiki/Plumeria#/media/File:Fallen_Plumeria.JPG

Monday, 29 August 2016

Genius Hour

Welcome back! Day one of teachers college has just begun where I will resume posting about hot topics in education!'Genius Hour' is a topic that I have some familiarity with, but have never fully grasped, as it goes by many names. To my understanding, it incorporates elements of play, passion, and inquiry based learning where students are encouraged to pursue topics of interest in order to engage more deeply with the material. But as it was pointed out by my colleagues, 'Genius Hour' can take a variety of forms, from blogging, to social media posts, YouTube videos and so on. As previously mentioned in my blog posts, Robby Novak better known as Kid President uses his social media prowess to inspire others through motivational YouTube videos. This is an excellent example of Genius Hour, as Robby was allowed to explore his own passions using a multimedia medium.

Wednesday, 30 March 2016

Digital Literacy

CC Technology (2012) [Video file] Retrieved from 
https://www.flickr.com/photos/kevinshine
/6969804185/in/photolist-bBU4XF-efoWfy-
Digital literacy can be defined as the ability to find, evaluate, utilize, and share information effectively; an essential skill for engagement and citizenship in the 21st century (Education World, 2016). Students are constantly bombarded with confusing media advertisements, Instagram and Twitter posts, Facebook and Pinterest sharing pages and other multimedia digital platforms. We must accept our roles as partial consumers of the media, but change the narrative in which we receive and interpret this information; we can no longer be passive and feeble but critical and informed.

According to the Ministry of education, technology can be a true asset as it has the capability of contributing positively to local and global communities by connecting otherwise isolated groups (Ontario Ministry of Education, 2005). The vast wealth of knowledge that is available to our students is truly extraordinary, and this open accessibility of information can make learning more meaningful and engaging. There is no longer an option to ignore digital expansion, but rather educators must learn to embrace it and utilize it to the best of his/her abilities. Keeping in mind the ministry’s criteria for a good digital citizen, we must teach our students how to identify credible sources, respect the intellectual property of others, and use effective strategies for information searches (including keywords, narrowing search perimeters, etc.) (Ontario Ministry of Education, 2005). Alongside these strategies, Education World has provided a comprehensive list of digital literacy resources for teachers that can be used in a variety of educational settings with many age groups. 
CC iPad Dream2 (2010) [Video file] Retrieved from 
https://www.flickr.com/photos/lancesh/5066618648/
in/photolist-8HHKcW
Reflecting on my own experiences, I was asked to put together an educational video that I would show to my classmates on a topic of my choosing, and I found this process incredibly rewarding. For students who do not excel in writing, recording sound clips can be an effective alternative for displaying information. One of my most memorable placements was in a kindergarten classroom; I was amazed at the level of skill and digital aptitude that these students displayed. They were asked to create a video on Pete The Cat where the students would count the buttons on his jacket, describe the shoes he was wearing, and where he was planning on going. The students were excited to share their stories with the class, and took pride in the videos they had created. This goes to show how incredibly versatile technology can be, and when employed appropriately can spark new learning, engagement and creativity.
Despite the obvious ‘pro’s’ of technology in the classroom, there are also a few drawbacks to consider when creating lesson plans. It can be a distraction for the children, so you must create a structure and culture of respect when working with digital aids. Secondly, not all students will have access to these digital sources at home, or you make work in a school that does not have iPads, camera’s, or smartboards in their classrooms. To combat this, teachthought provides a wonderful list of digital resources for those who are looking to implement technology into their classroom free of charge.
Ultimately, we need the full range of skills we associate with media and digital literacy in order to take full advantage of the rights we hold as consumers, online community members, and citizens. Technology also has a strong influence on communication, and allows experimentation in pedagogy and assessment; for example, instead of grading a paper you may choose to grade a documentary produced by a student. Becoming digitally literate is an absolute necessity in the 21st century, and as educators it is our responsibility to prepare them for this task.

References
Acedo, M. (2013, December). 25 teaching tools for the digital classroom. In Teachthought: We GrowTeachers. Retrieved March 31, 2016.

CC Technology (2012) [Video file] Retrieved from
https://www.flickr.com/photos/kevinshine/6969804185/in/photolist-bBU4XF-efoWfy-

CC iPad Dream2 (2010) [Video file] Retrieved from https://www.flickr.com/photos/lancesh/5066618648/in/photolist-8HHKcW

Granata, K. (2016). Ten Digital Literacy Resources for Teachers. In Education World. Retrieved March31, 2016.

Ontario Ministry of Education. (2005). The Ontario curriculum grades 1-8: Health and physical

education.

Wednesday, 24 February 2016

Thematic versus Subject-Based Curriculum

Subject-based education involves more traditional approach to curriculum and teaching that is divided into several ‘subjects’ including math, history, English and so on. This approach of structuring the disciplines is practical, as it isolates specific skills and knowledge that we hope our students will acquire, and design lessons around these expectations. However, this approach is often criticized for its rigid, prescriptive approach to curriculum delivery as it focuses on specific skills and content rather than an integrated delivery.
CC Elliot Erwitt (2009) [Video file] Retrieved from 
            Thematic approaches to curriculum delivery on the other hand, include cross-curricular, integrated and interdisciplinary design, where knowledge and skills can transcend multiple areas of study. Lake (1994: as referenced in Putwain, Whitely & Caddick, 2011), identify six characteristics on non-subject-based curriculum: including combining subjects, emphasizing project work, multiple sources that go beyond the textbook, holistic relationships among concepts, and organizing the curriculum to revolve around themes and flexibility in student grouping.
            In terms of motivational outcomes, Putwain et al., (2001) acknowledge that performance-approach goals, or goals intended to demonstrate learning, declined significantly in classrooms using a subject-based approach. Although goals are adopted on the basis of personal antecedents it is suggested that a thematic approach promotes a more understanding and flexible environment which will improve the learning and competence of students. Putwain et al., (2001) describe three features of thematic classrooms that illustrate the positive impacts they can have on students. Firstly, an educator has the capability of grounding curriculum in local issues intended to create a more engaging approach to learning. As a result, students have reported stronger mastery-approach goals, or an interest in developing their learning, compared to subject-based classrooms. Secondly, the focus on group and individual projects improved collaboration amongst students, and often provided the students with more formative assessment and feedback from teachers than you would expect from a subject-based approach. Thirdly, social comparison is not as prominent in a thematic model, as students are often working collaboratively not competitively; therefore a self-referenced mode of competence judgement may be more frequent using this approach.

            Integrated instruction has certainly become prominent in 21st century education, and is posed as a better way to meet the interests and needs of students while maintaining curriculum-specific expectations. This approach has been linked to the idea of ‘spheres of work’ in which intersecting subjects contribute to a holistic understanding of a concept or action; an essential framework for educational reform. 
References

Putwain, D., Whiteley, H., & Caddick, L. (2011). Thematic versus subject-based curriculum delivery and achievement goals: findings from a single-school study. Educational Research, 53(4), 387-398. doi:org/10.1080/00131881.2011.625149

Wednesday, 13 January 2016

21st Century Education

21st Century Education is becoming a dominant topic of discussion among educators today, as it addresses the need for a shifting educational paradigm in order to keep pace and respond to an ever-changing global community. Alongside the mandate that every child must be given adequate resources to support individual learning, as educators we must also modify individual instruction in correspondence with the strengths and needs of every student. This includes recognizing the diversity of each student as well as the knowledge, skills, and perspectives they may already have. Perhaps most importantly, both educators and students must work collaboratively to construct a foundation that supports critical literacy so that students are able to synthesize and interpret information.  
My experiences as a fourth year undergraduate student have shown me that ‘literacy’ is not a segregated and shallow category that contains only written and/or oral communication skills, but rather it is a multifarious grouping that contains multiple forms of literacies with fluid and dynamic meanings. For example, media literacy, moral literacy, environmental literacy, financial literacy, multicultural literacy, and so on, are all considered subcategories within the evolving framework of ‘literacy’.
CC Take Back Your Health Conference (2015) [Video file] 
Retrieved from https://www.flickr.com/photos/130855607
@N05/16596216868/in/photolist-rhxX59
As we take our next steps into the year 2016, I believe there will be a resurgence of interest around health, including nutrition, and physiological, spiritual, and mental health. The New Year provides an excellent opportunity for educators to jump on the proverbial ‘health band wagon’, in order to improve and enrich our student’s understandings of health literacy. I also believe that technological literacy will continue to play a major role in the way we communicate and interact with one another. App education is a booming area of interest, and apps such as Notability, See, Touch, Learn, Kindle, and so on have proven to be useful and effective within classrooms. Apps and other technological devices also provide the function of serving as alternative and differentiated methods of instruction and assessment which may assist some students.

As I have mentioned, 21st century education is a framework that supports and encourages student’s strengths and multiple literacies. Although 21st century makes repeated references to the curriculum and accompanying expectations, there are underlying principles that support a holistic educational framework, that encourages learning and skills that can be transcendent beyond the classroom, and further applied within a global network. As educators it is important that we present material that is useful and relevant for our student’s today, and that we build off of their innate strengths and potentials. 

Wednesday, 4 November 2015

Using Board Games in the Classroom

CC Wendy (2008) [Video file] Retrieved from 
Can you say BINGO?! Over the years, studies have examined the benefits of using instructional games in the classroom to improve student’s motivation and academic performance. In correspondence with inquiry, passion, and project based learning, curriculum and lessons should originate and be designed from the interests, knowledge, understanding, ability, and experiences of the students (Pinder, 2013). If teachers attempt to engage students in their own learning through activities that are collectively managed by all participants, the process can generate a variety of perspectives, and lead to greater understanding (Pinder, 2013). It is understood that teachers who add creativity into their lessons can enable students to fully grasp an understanding of the lesson (Pinder, 2013). The following examples are cross-curricula suggested uses of game activities, which can extend to topics like biology and maths, and all the way to ethics and world issues, as illustrated in John Hunter’s World Peace Game.
Bingo: Bingo cards allow students to gather, select, and organize information in an appealing fashion; while simultaneously gauging gaps in their own learning (Drake, Reid, & Kolohon, 2014). During my placement I have seen bingo used effectively for math problems. The teacher would read out “5”, and on the students’ bingo cards would be problems like “2+3, or 2+4”. The students will have to gauge which equation equals the correct response, and as a reward they are able to put a chip on that space.
Monopoly:  Monopoly offers students a chance to construct concepts and skills involving probability, basic numeracy such as addition, subtraction and multiplication, and spotting emerging patterns or trends (Caldwell, 1998). By engaging children in discussions about chance such as ‘what are the chances of rolling a 6’, it incorporates classroom discussions about prime and composite numbers, as well as the probability. Both StahlVan-Brackle and Education World discuss alternative games that could be played in the classroom, but both authors support that position that games can provide an additional instruction or assessment tool in the classroom.  
CC COD Newsroom (2015) [Video file] Retrieved from
Create your Own Game: It is important to remember that games can be created for different platforms, including role-play, live scale simulations, or trivia (Nicholson, 2011). Games with extrinsic integration of context, such as jeopardy, would be relatively easy to create and an appropriate tool to use when studying for a quiz or exam (Nicholson, 2011). In order to create a developmentally appropriate game, the creator must consider the learning outcomes, and strive to make a challenging problem relatively simple for the players (Nicholson, 2011). Secondly, the creator must consider the intended setting in which the game would be played, as well as the interactions that would occur amongst the players.  The next step is to integrate the content; Nicholson (2011) suggests that focusing on a few pieces of content is more effective for long-term retention than have to focus on many broader topics. Above I have included an example, where a student had created their own game called ‘Life Happens’ in which a student is divvied scenarios that he/she would have to budget for in real life. At the end of the game, students discussed how they would handle the problem which led to a greater conversation about empathy, and decision making.  

CC Saldana (2012) [Video file] Retrieved from 
Playing board games is a creative way to support learning at home, and it certainly makes homework more fun! As an educator, the rules can be adapted to meet the needs of your students; rules can be slowly integrated, or scaled down, but should be agreed upon before playing. Overall, studies have shown that playing instructional games has led to significant improvement in the four components of motivation which include: attention, relevance, confidence, and satisfaction (Klein & Freitag, 1991 as referenced in Pinder, 2013). So what are you waiting for? Let’s start playing!






References

Caldwell, M. L. (1998, February). Parents, Board Games, and Mathematical Learning. Teaching
Children Mathematics, 4(6), 365-367.

Drake, S., Reid, J., & Kolohon, W. (2014). Interweaving Curriculum and Classroom
Assessment: Engaging the 21st-Century Learner (pp. 6-8). Don Mills: Oxford University Press

Education World (2013). Five Reasons to Use Games in the Classroom .In Education World.


Hunter, J. (Actor). (2011). Teaching with the World Peace Game [Online video]. TedTalks.
Nicholson, S. (2011, September). Making Gameplay Matter. Knowledge Quest, 40(1), 60-65.

Pinder, P. (2013). Utilizing Instructional Games as an Innovative Tool to Improve Science
Learning Among Elementary School Students. Education, 133(4), 434-439.

Stahl-Van Brackle, L. (2015, May 1). How Making Board Games Can Lead to Real Classroom

Wednesday, 7 October 2015

Arts Integration in the Classroom

CC Marsh (2014) [Video file] Retrieved from 
https://www.flickr.com/photos/thedreamrocket
/15767221368/in/photolist-q2i8Ah
When I say the words ‘art education’ what do people immediately think of? Perhaps drawing, painting, or dance? But these shallow interpretations are only a small possibility of what arts education could be; in reality it is increasingly complex. The purpose of integration is to take a specialized and segregated subject like arts education and promote dynamic pathways of interdisciplinary teaching and learning that connects art to other subject areas (LaJevic, 2013). Art can be used as a way to make meaning of the world, promote high levels of student learning, and can stimulate creativity and self-expression (LaJavic, 2013).  
                Although teachers are beginning to explore collaborative and digital learning, the majority of teachers still continue to rely on textbooks and supplemental workbooks for subjects such as math, science, language arts, and social studies (La Jevic, 2013). While textbooks can be utilized as a resource, the lessons often become mundane. Arts should not serve the purpose of filling in the empty time throughout the day, but rather should be incorporated into the components of lesson planning (LaJevic, 2013). For example, teachers often ask their students to cut snowflakes in the winter time as decorations for their classrooms, but what they often forget to mention is how this snowflake represents symmetry, an essential component of geometry or science in connection to different states of matter. In this example, the arts were considered an activity rather than a way of thinking or knowing which contributes to the devaluation of arts integration (LaJevic, 2013). That being said, arts integration is not easy, and it requires a level of skill and understanding that not all teachers currently possess. Since arts’ teaching was not a formal part of their own education, teaching about the arts can create uncertainty, making arts integration an intimidating task (LaJevic, 2013). Assuming that teachers understand art from different cultures, that they feel confident teaching them effectively, and that teachers know how to encourage students to explore the arts are dangerous assumptions because it does not take into account the diverse backgrounds of each teacher (LaJevic, 2013).
             
         This topic is personally meaningful to me because I went to an integrated arts high school, so I am familiar with the concept of arts integration and how successful it can be if employed correctly. Erik Stern and Karl Schaffer’s MathDance is an excellent example of taking elements of the arts in order to ‘spice up’ an ordinarily boring exercise like counting the number of possible outcomes to a problem. Instead of simply asking the students how many ways they can form a handshake, they ask the students to model their answers and compile them into a dance.
CC Maki Maya (2013) [Video file] Retrieved from 
https://www.flickr.com/photos/therightbraininitiative/
10482011575/in/photolist-gYg3Rv

Chemi (2014) does an excellent job of describing the current dilemma of Arts education. In this metaphor she describes art education as the whipped cream on the schools metaphorical pie. While whipped cream certainly makes the pie more attractive and more delicious some would argue that it is not absolutely essential, and should therefore be omitted from a truly healthy diet. If arts are like whipped cream, then what healthy foods would academic subjects correspond to? In this example, academic subjects were likened to rye bread; a food with rich nutrition that is suitable for everyday consumption, yet it is often bland in taste (Chemi, 2014). Chemi (2014) calls for a new recipe to be developed, one that integrates enjoyment and purpose; perhaps rye bread pudding with whipped cream! We can see real-life examples of this concept in both Susan Riley and Jane Fung’s blogs where arts integration is present in the classroom.

In real life there are no distinct boundaries between academic subjects but rather they are intertwined. Arts integration celebrates the rhizomatic overlapping qualities between subjects and approaches education as a whole. Educators must be willing to get lost and welcome the uncertainties that arts education brings in order to develop creative and exciting curricular and pedagogical possibilities (LaJevic, 2013).

References:
Chemi, T. (201). The Artful Teacher: A Conceptual Model for Arts Integration in Schools. The National Art Education
Association Studies in Art Education: A Journal of Issues and Research, 56(1), 383-3370.

Drake, S., Reid, J., & Kolohon, W. (2014). Interweaving Curriculum and Classroom Assessment: Engaging the 21st-
Century Learner (pp. 6-8). Don Mills: Oxford University Press

Fung, J. (2013, May 17). What You Can Do When the Arts are Missing from Your Elementary School. In Tch:
TeachingChannel. Retrieved October 6, 2015, from https://www.teachingchannel.org/blog/2013/05/17/arts-integration/

LaJevic, L. (2013). Arts Integration: What is Really Happening in the Elementary Classroom? Journal for Learning
through the Arts, 9(1), 1-30.

LaJevic, L. (2013). The lost and found space of the arts in education. International Journal of Education through
Art, 9(1), 41-54. doi:10.1386/eta.9.1.41_1

Riley, S. (2012, November 30). Use Arts Integration to Enhance Common Core. In Edutopia: What works in
Education. Retrieved October 6, 2015, from http://www.edutopia.org/blog/core-practices-arts-integration-susan-riley

Stern, E., & Schaffer, K. (Actor). (2012). Math Dance [Online video]. Retrieved from

https://www.youtube.com/watch?v=Ws2y-cGoWqQ

Wednesday, 23 September 2015

Teaching for Social Justice

CC David (2012) [Video file] Retrieved from
 https://www.flickr.com/photos/smartyarty41/7651518620/in/photolist-9Qf
Social justice teaching is difficult to conceptualize because it involves many different disciplines with various applications, and may vary depending on spatial and temporal factors. It is often used as an umbrella term to deal with larger issues within society such as racism, sexism, classism, homophobia, and so on. Creating contexts where praxis is possible for social justice is complicated because it is often left to the discretion of the classroom teacher; or in other words educators have the option of bypassing equity discussions if it is not considered as ‘worthy of class time’ (Lee, 2014).
There are multiple contested meanings of the phrase social justice teaching in the classroom, and it is not my goal to provide a comprehensive picture of this complex subject, or to discuss the various justice-oriented pedagogies that may exist; rather I hope to provide a clear understanding of why this topic is so important, and how social justice teaching can be successfully incorporated into the classroom (Kelly and Brooks, 2009).
Prominent early theorists like Piaget and Kohlberg concluded that children have little capacity for developing social understandings or sensitivity to social justice issues which meant that complex topics like politics or equity would be developmentally inappropriate for younger children to learn (Kelly and Brooks, 2009). The concept of childhood innocence is a construction of childhood that is used to justify the exclusionary practices that keep children separate from active citizenry (Kelly and Brooks, 2009). Common assumptions that educators hold may include: these talks may make the children feel badly, the children are uninterested in these subjects, or they are incapable of moving beyond their experiential understandings to engage in holistic topics; however these widely held assumptions may be unwarranted (Kelly and Brooks, 2009). Robby Novak, better known as Kid President, is a 10 year old boy engages in discussions on social justice, creativity, spirituality, compassion, and the changing dynamics between students and teachers on YouTube. This just goes to show that perhaps children are far more capable then we give them credit for. Research has shown that by the time children enter into the pre-school years they can already distinguish racial differences and may hold negative attitudes and prejudices to some groups, which is why early school years are formative in shaping children’s understandings of the world (Hawkins, 2014).
Using the UNCRC as a framework to guide our interactions with children, it is our obligation under article 29 to prepare children for a responsible life in a multicultural society, in the spirit of understanding, peace, tolerance and equality of sexes (The Convention on the Rights of the Child, 1989). As noted by Doek (2009), one of the fundamental changes that the CRC was able to contribute to the growing field of social justice, was that it brought human rights to the forefront on the international agenda; and by doing so, legally supported acceptable moral and social action.
CC Madisynalia (2012) [Video file]
Retrieved from https://www.flickr.com/photos/madisynaliya/
8388076789/in/photolist-dMe5ZB-
According to Hawkins, there are two essential beliefs that underpin teaching for social justice; that there is injustice in the world, and some are consistently and undeservedly privileged while others are consistently and undeservedly disadvantaged (Hawkins, 2014). The second belief is that we as educators can be agents for change, and challenge the cycles of oppression within the classroom (Hawkins, 2014). Explicit accounts of what social justice teaching should look like in the classroom are scarce, however researchers suggest that facilitating classroom discussions, or practicing communicative democracy can alter individual perceptions, help children understand their relations to others and ultimately engage in collective problem solving (Hawkins, 2014). Questions like, how is the truth represented, who is disadvantaged and who benefits, or who is excluded from the text are all thought provoking questions that engage students in critical thinking (Drake, Reid, and Kolohon, 2014). Looking back at my own experiences in elementary school, there were several opportunities for the teachers to engage in these topics; bullying is a great example. Bullying does not happen alone, but rather it comes from underlying racism, sexism, classism, etc.  so by naming the type of oppression that these kids are experiencing it allows them to understand the complex world that they live in. At a younger age, critical picture books are a developmentally-appropriate tool to use in younger classrooms to facilitate awareness of complex issues, moral decision making, display empathy towards others, and extend themselves to understand issues beyond their immediate environment (Hawkins, 2014).  It is our responsibility as educators to incorporate social justice teaching into the classroom through anti-bias curriculum that challenges racist and hegemonic beliefs in order to prepare students for democratic society.

References

Doek, Japp E. (2009) The CRC 20 Years: An overview of some of the major achievements and
remaining challenges in Child Abuse & Neglect, 3, pp.777-782.

Drake, S., Reid, J., & Kolohon, W. (2014). Interweaving Curriculum and Classroom Assessment: Engaging the
21st-Century Learner (pp. 6-8). Don Mills: Oxford University Press

Hawkins, K. (2014). Teaching for social justice, social responsibility and social inclusion: a respectful pedagogy for
twenty-first century early childhood education. European Early Childhood Education Research Journal, 22(5), 723-738. doi:org/10.1080/1350293X.2014.96908

Kelly, D., & Brooks, M. (2009). How Young is Too Young? Exploring Beginning Teachers' Assumptions about
Young Children and Teaching for Social Justice. Equity and Excellence in Education, 4(2), 202-216. doi:10.1080/10665680902739683

Lee, Y. (2014, October). Three Cases of Student Teaching Practice for Social Justice in Early
Childhood Education. Journal of Education and Training, 2(4), 11-22. doi:10.111144/jets.v2i4.489
 McLaughlin, M., & DeVoogd, G. (2015). Picture Books to Support Critical Literacy. In Critical Literacy. Retrieved September 23, 2015, from http://quest-critical-literacy.wikispaces.com/Picture+Books+to+Support+Critical+Literacy

Novak, R, perf. How to Change the World . 2013. Web. 23 Sept.
2015 <https://www.youtube.com/watch?v=4z7gDsSKUmU>.

UN Committee on the Rights of the Child (CRC), UN Committee on the Rights of the Child:

Concluding Observations: Canada, 20 June 1995, CRC/C/15/Add.37, available at: http://www.refworld.org/docid/3ae6af5a14.html [accessed 23 September 2015]